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Kiko Taganashi - TAGANASHI DESIGN

Playboy

Miss Social Facebook App

In the early days of social media, I was working with Blacksquare, LLC in San Francisco on a few projects. One of them, was developing a social media platform called IMHO, (In My Honest Opinion,) which was an attempt to legally collect, share and trade digital media with others. It was built with several metrics engines to create an in-app ecosphere that had it's own credit system. IMHO had challenges, leaderboards, an advertisment system with crowd sourced surveys and quistionaires to build credits to "buy", or collect media. Systems that are all in place in YouTube and other other streaming applications, were only an idea in the late 2000's.

In the ongoing effort to raise money to keep the project moving forward, one of our main funders was contacted by Playboy. They wanted to use our platform as a voting app for their new Miss Social social media campaign that was already in place on Facebook. Because this was on Facebook, we needed to continualy monitor the content to align their nudity policies, which was challanging at times. While this only used a portion of IMHO's capabilities, it was cashflow. This became a monthly contest that was managed by us for well over a year.

Contestant profile view of Miss Social Facebook App

My role on this project was mixed between production artist and a ActionScript/JavaScript/programmer with some light Ruby-on-Rails coding. Unfortunately, IMHO's days were numbered, as Steve Jobs announced that the Flash media platform would not be supported by Apple and would be blocked in future releases of their operating systems. The rest of the industry soon followed suite.

Home view, Finalists leaderboard screen and Who's Hotter engagement widget